Safety Module States
Last updated
Last updated
The Safety Module can be in three states:
The table below details valid state transitions:
From | To | Notes |
---|---|---|
The table below details which actions are allowed in each of these states:
Action / State | Active | Triggered | Paused |
---|---|---|---|
ACTIVE
TRIGGERED
Occurs when SafetyModule.trigger(trigger_)
is executed with a valid trigger and the SafetyModule is not PAUSED
(see Safety Module Slashing).
ACTIVE
PAUSED
Occurs when either the protocol owner or pauser or the SafetyModule owner or pauser pauses the SafetyModule.
TRIGGERED
ACTIVE
Occurs when all payout handlers that are entitled to slash assets have slashed (see Safety Module Slashing).
TRIGGERED
PAUSED
Occurs when either the protocol pauser or SafetyModule pauser pauses the SafetyModule.
PAUSED
ACTIVE
Occurs when either the protocol owner or the SafetyModule owner unpauses the SafetyModule.
PAUSED
TRIGGERED
Occurs when either the protocol owner or the SafetyModule owner unpauses the SafetyModule and SafetyModule.numPendingSlashes > 0
(see Safety Module Slashing).
Deposit Reserve Assets
Y
Y
N
Queue Redeem Reserve Assets
Y
N
N
Complete Redeem Reserve Assets
Y
N
N
Instant Redeem Reserve Assets
N
N
Y
Trigger
Y
Y
Y
Slash
N
Y
N
Queue Update Configs
Y
N
Y
Finalize Update Configs
Y
N
Y
Pause
Y
Y
N
Unpause
N
N
Y
Fees Drip
Y
N
N
Claim Fees
Y
Y
Y